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tetsuyo nomura is one pervy guy, and i know my pervy...

im just saying that the shiva sisters from final fantasy 13 is one pervy concept... its two chicks..that you ride on.. and guess what , if you put your girlfriend behind you, one of the shiva sisters is eatin ass....

i....just...wow..    back to drawing
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
WARINING- EITHER READ THIS COMPLETELY OR DON'T BOTHER, AS THAT IS ONE OF THE  CHARACTER TRAITS THIS  JOURNAL IS ABOUT!


okay, so after a swarm of questions many of which left me with my jaw on the floor... i realized something...

people are afraid of pushing a button to see what it does

okay, to backtrack first. i am self taught in photoshop, had no books had no tutorials, had a borrowed i think 7... dunno which was before cs2 when i started,  i learned it by ....pressing a button and seeing what it does

i explored, i tried stuff out.

i had no teachers no schools no education on this stuff

i saw a button i pressed it.

that is how about 9 years ago when i first decided to try and apply digital coloring to early pages of ravine, i was dabbing paint on a page. i came to the point where i had to paint a waterfall. so , just for fun i tried putting scattering on the foam brush i made, a simple thing. and i was gonna see if smudge could be scattered. it had a weird side effect. it blended colors. i went on playing with the settings, till i realized that unchecking spacing completely eliminated the smudge brush lag, and turned it into a blender.

from there on i worked through the method of trial and error to develop my own approach in digital work. and don't even get me started on how many people told me i was doing it wrong back then.  but i persisted

i knew what i needed, i needed a balance of speed and quality that would enable me to tell stories the way i wanted to tell them. i worked smart!

now to the basics. i get a bunch of questions about techniques, people wanting me to make tutorials on the most absurd things...

and then it hit me... you lazy  unmotivated  wastes of effort!!!!!

you don't want tutorials, you want skills on a platter!

IT DOESN'T WORK LIKE THAT!

see, next week my usb microphone arrives... regular one don't work on my laptop, and then i will finally make some real and important tutorials

but that wont help you! see its not about tutorials, most i can teach  you is a few photoshop tips and tricks. what you lack is the relentless motivation, the competitive spirit! YOU LACK THE FIRE!!!!!!!!

what i do is not magic, it is a product of 17 years of persistent practice. 8 to 10 hours a day, . 8 years of that time i had no internet, i had no tutorials, i had no books, but i looked around, i drew from porno magazines... i was the only teenager i knew who bought those for drawing...too... XD

nowadays you have the internet, all the information readily available, want anatomy, google it, want reference google it, want porn...yeah.. you got that on speeddial don't ya?

see, , idf you really truly wanted to do this stuff your whole life, you would take it seriously enough to take the first step.to take that initiative. you can have all the tutorials ,all the books in the world, but if you don't put in the time, it wont help you one  bit.

see, i'm not gonna stop till i drop.  there are far better artists out there than me,  superior in skills, speed technique, you name it...

i cant allow that....

but also, i want to tell stories. i want to keep drawing them, that is my fire, that is my drive. and between that and my natural friendly competitive spirit, i have the fuel to go on.

so ask yourselves, do you feel the desire, can you forgive yourselves if one day you are working in some shitty job   thinking of what ifs. i can tell you this, it is the best job in the world, when you wake up and cant wait to draw something new

i went through shit and no exit hell to get to where i am, i had no contacts, no  open doors, no connections. just fire and perseverance, and trust me if i made it  so can you

so yeah, tutorials are coming, but the rest ladies and gentlemen is up to you!
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
unfortunately description of the story is outdated  and fails to mention that ron marz is handling the final rewrite to tweak my croatian butchering of english language XD


also pagecount is wrong, it is 140 pages

first issue is 10$

after that 15
for each issue. that on average brings you a series of fantasy graphic novels  of 140 pages each.. later some even more..cough
value to eny comic reader is i think obvious, every 4 months you get one issue, that in pagecount equals over 6 standard 4$ issues that are usually done.  my idea is a simple one. i dont want to drain people for the small floppy issues and have forced cliffhangers every 20 pages.
i want to make a true full blooded fantasy story, and for that, i need me a nice pagecount XD

but no worries, its loaded with dragons n stuff XD



www.comicbookresources.com/?pa…
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
many have been curious about my work method.

well to fully grasp that i must first explain my personal origins
1 i was a traditional painter and drawer?...that doesnt sound right...
dragon mural by nebezial
same mural part 2 by nebezial
part 3 of the mural by nebezial
morning sketches 7 by nebezial
waiting for delivery sketches by nebezial
random cofee doodles by nebezial
underworld sketch for  my friend by nebezial
i had cofee today by nebezial
i do love villains by nebezial
ivy harley and catwoman by nebezial
batman catwoman by nebezial
batman huntress comission by nebezial

2 i was a traditional sculptor..alas photos of that stuff mostly got lost :(
so here is what i did in high school.... by nebezial


i practiced abour 17 yeears now to get this bunch of mostly self taught techniques to work

most of my stuff is a digital painting now, made or drawn in photoshop cs3. never switched higher as cs3 satisfied all my photoshoppin needs

i used to do quite a bit of modelling in 3d studio max, but  it was too technical of a program so eventually i gave it up and completely switched to zbrush as it provided me with excellent set of organinc modelling and texturing tools

aand some of that
ravine- process shot for lynn's winter armor by nebezial
ravine- how dragons are made XD by nebezial
ravine hurricos forging by nebezial
RAVINE RANDOM 3D DRAGON by nebezial
gargoyles goliath 3d fun by nebezial

my skills are practice based. they have improved over time, i was not born with them, they will keep improving with hard work and perseverance

now, for the curious ones who still havent seen these
these pics feature video links to real time making of
1 hour elf asassin chick making of video by nebezial
diablo ...ish barbarian +video...yeah by nebezial
catwoman +video by nebezial

aaand here is the link to my most important weapon developed about 10 years ago...by pure accident XD
blender brush by nebezial


my workflow nowadays mostly consists of mixing 3d models i make in zbrush, mostly of dragons, monsters armors, immovable stuff , and painting, but it all depends on my mood as there is also the fact that i like switching styles around

aaand i have done quite a few of those XD
old stuff 11 by nebezial
yes..even manga back in the day

and btw, just if you are curious... you wanna know what the veery first page of ravine looked like 11 years ago?

old stuff 17 ravine first ever by nebezial

sliiight difference XD

also this was nebezial  in his first incarnation

old stuff 18 first nebezial by nebezial
motherfucker was  all no nose before voldy made it popular XD....tho honestly, he was very much inspired by general thade from  tim burtons planed of the apes.. bad movie, magnificent villain!

albert einstein defined madness as doing the same thing over and over again and expecting different results...

i call that practice, and  it does make a world of difference!

also , proper video tutorials coming soon... also  i'm green lantern!
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
imma keep this one simple....

style is just how the artist feels like treating his or her world at any given time!

it is influenced by the styles of other artists the artist admires

it is an amalgamation of influences mixed with personal sensibility....

it is perpetually changing and evolving

and it is not a trademarked property

see, i personally am a mix of influences from michael turner , adam hughes, marc silvestri, alex ross a few concept artist, and my design is greatly influenced by stan winston studio

my cartoonyer style is influenced greatly by disney and don bluth with a dash of manga and a healthy dose of j scott campbell who can probably tell you a similar story about the origins of his own style

its the nature of humanity people.

we stand on each others shoulders striving for greatness. so too will i influence quite a few artists who will adapt my own approaches into their workflow.

also.... i'm batman!

just to see who is still reading XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
okay so here is a tip

i have seen  in my life many artists who proclaimed they want to develop their skills, and kept bashing on everyone and everything on the way....and for some reason those guys never got anywhere...

here is why..

there is a value to different approaches, different styles. realism, manga , cartooney disney, my little pony, furries....don't waste your time tryint to bash any of the stuff you don't personally like

you are missing out, bigtime!

see there is a reason why that stuff is popular. and by that i mean on the visual side. so instead of flaming , trolling and bashing, try understanding the inner workings of it.

here are some specific examples

realism- it is a wonderfully complex base , reflects one's skill  in capturing reality, but in it there are differences between photo referenced, real life work and no reference. ALL HAVE THEIR VALUE AND IMPORTANCE! from photos you can learn alot,  gain analytic skills, develop an attention to details, so dont bash those who work from photos, ask yourself can you do it as good!

from real life you include the speed aspect to it. nature is fleeting, changing, and you are trying to capture the moment, so when  looking at a piocture you know was drawn from real life,  look at it as such, understand it's challenges

from mind-no reference. learn to recognize the skills behind this approack and be aware the people who are capable of this are actually well versed in both from photo and from real life artwork



manga- a very popular style that is unfairly summarized. there are different approaches. to some manga summarizes gestures and expressions to  facial emoticons but let's take a very popular naruto as an example. artist of it is a master of facial expressions and gesture. same can be said for genshiken. on a different side there are people like ken akamatsu who use a more polished stylized approach and uses facial emoticons to a greater extent.   you can learn from all of these approaches
look for what is useful, not for what you can hate

disney influenced general style is perhaps the best aid to learning gesticulation and facial expressions, as it generally translates well into drawing and makes expressiveness pop by making every motion just a little bit overly done

my little pony... oh yea im goiing there! never saw the series, but i appreciate the expressive nature or what i like to call gesture mapping. it presents creativity on a different level where you are taking and partially anthropomorphizing  horses in this case. the masterfullness there is the disneylike approach to  selling the character's quality through emotiveness  in animation

furries in any shape or form  they also are a creative approach. you will see people mixing different styles and influences , from disney to manga to cinematic to realism. you may dislike the fetishization of the genre. but have no  illusions they are the basis of many of the movie and videogame and comic monsters.


my point here is a simple one. LOOK FOR WHAT IS GOOD, SEARCH FOR USEFUL, DONT WASTE YOUR DAMN TIME ON FLAMING AND HATING IF YOU TAKE YOUR PROGRESS IN ANY WAY SERIOUSLY!
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
ravine...you and i have a date...with DESTINYYY!!!!!!!

more on this veery soon...skips away gleefully
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
so im gonna be starting to make some tutorials soon
before that you should look up some informations


you probably noticed that in my work it is often hard to distinguish if im using a zbrush model or just painined it all in photoshop


reason for that is simple.

my realism rendering is greatly based on 3 d rendering processes.

by this i mean as i learned 3d i became aware of the stuff we usually visually take for granted.

qualities of material, importance of reflectivity, ambient occlusion, and subsurface scattering.

to any 3d  artist these are everyday terms, while 2d artists usually paint them without often even being aware of wheat they are really doing

for instance , a 3d artist will at any given point use 2 types of shadows. cast shadows from a direct lightsource, and ambient occlusion shadows which naturally appear  more intensively  the closer planes of an object are together.

i can get into this  and make it a long discussion , but easier way is to google some ambient occlusion  images and examine them hard

its not a hard thing to figure out.

then once you did ta proper  ambient occlusion   on your painting, you proceed  to cast direct light shadows.



then there is reflectivity. at any given point you are drawing characters or objects in an environment. important reminder is that environment exists even beyond the visible frame of the picture

and it reflects all over your character, amount of reflection of course dictated by the reflective nature of the surface.

look up hdri  on google


and then there are material qualities one of the usually  overseen ones and simply drawn  from a reference without even realizing it, is subsurface scattering. it is a quality you will find in different materials, among which are basically all organics. google subsurface scattering.

after you get informed on this  you will understand my videos even better once we get to spamming them :)
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
just so you know , in a few days imma start posting some frequently asked questions turned into actual video+audio tutorials.

i cant teach you how to draw.. that takes hard work and practice

i can however show you some nice photoshop techniques you may find useful :)
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
every now and then i get these stupid ideas.
so here is the latest one...if gravity affects time, meaning stronger the gravity, more time is affected. and if the presumption is true that strong enough gravity can stop time..within a black hole

black hole has the mass of the collapsed star.... so... just before big bang we had all the cosmos compressed in a singular point with immeasurable mass, right?

that would mean that it is a ... sort of a non state point... a non event since time is in effective stasis.. space and time compressed in a singular point.

so an event has to transpire that was superior to all those 4 dimensions....

above time and space...

either this proves there is a God... or...doctor who is actually real!!!!!

yeah.... my mind is silly like that XD


aand just a warning if you take any of this seriously.....wwwow....i... damn! XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
if i wanna draw something , i draw it..  if it creatively itches, i scratch immediately....
try it , its fun XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
a hillbilly telling the predator : you got a purty mouth!

i bet about 20 of you are laughing your asses off right about now XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
just saw the new banner for the hobbit movie and actually got friggin teary eyed....

WHAT..THE...F#$K????????

i want the soundtack to hat movie NOOOOW!!!!!!!

cough... now that i have phoosied out time to go back to work XD

for all interested, its this bigass thing
www.ew.com/ew/special/0,,20399…
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
"internet is a nest of lies"
                        Abraham Lincoln
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
i'm batman!


nananananananananananananananananananananananan......i need sleep
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
i appreciate you guys caring enough to tell me but honestly i'm burned out with it. we live in an imperfect world of thieves and human madness... it happens it has happened it will happen. some of my pictures are so damn viral at this point i wouldnt be surprised to one day buy toilet paper only to discover my ninja turtles or venom or whatever other piece staring at me.

things are what they are, you squish one of those thieving bugs, ten others crawl from under the woodwork, and if i was to  keep track of all of them i would  have to buy a shirt with extra long sleaves that  strap on the back and get me a nice padded room where i could bounce of the walls.

i fought enough assholes in my life to know that they are viral too XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
i mean for crying out loud only videos of me doing shit are actually taken by fans or convention people XD

so yeah, imma try and make some of my own soon till then for all sho are curious here are some from few years ago


www.youtube.com/watch?v=J17Pm5…
www.youtube.com/watch?v=q0HfCL…



and this one was a few years ago on san diego comic con when i was signing at arcana booth and then realised that wacom people were at the table next to me .....soooo....i really wanted to try out the 21 inch cintiq.

cool thing but too damn big for my taste, my  experience is;bigger the tablet , slower the work

www.youtube.com/watch?v=tXNIqj…
www.youtube.com/watch?feature=…
www.youtube.com/watch?v=rNYooa…


still i must admit that recently i have been more and more reverting to my old original style and my old love to paper...heh..who knows maybe soon ull see me doing some traditional comics
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
no, it actually could, i know people went up in arms with a gutteral reaction, but that is cause we all thought; so they are aliens...

and i m kinda hopeful that they meant the other option by it..

mutagenic substance that created them is of alien origin

if this was the case, there are  windows open for some simple logical storytelling to involve krang into the story, or sequels

shredder...would be a bit troublesome tho.. unless shredder was some kind of a  idustrial spy hired to steal the  substance, and  hamato yoshi was protecting it, dunno, maybe he was a ninja scientist XD  hiding in the sewers  only to realise the container leaked...


with that story angle...it could be doable....


buut yeah.. they are probably aliens XD


dont mind my crazy rambling here, its a crappy cloudy day, , southern wind.. hard to concentrate on anything productive...so this is where my brain went today
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
so just a heads up,, ill be posting 4 pages a day  till page 26

all the diialogue and leterring is just placeholder favor  untill ron rewrites the dialogues
i do know how to write and guide a story... buuut there is the fact of english being my second language and it has a different syntax sooo... i cover my ass by teaming up with my usual partner in crime XD
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
so for anyone whos interested this si my monthly gig atm.. and probably for a long period of time my art duties are gonna be artifacts+ravine+some videogame stuff

for all interested, no ravine isnt out yet. ron is at this very moment handling rewrites, so in about 3 to 4 months well be off with that too


till then... its not fantasy, its not ravine, but its fun to do

artifacts 14 preview

www.comicbookresources.com/?pa…

intro was done by a very skillful artist, john tyler christopher

and issue 15 is all but done ... and what a fun darkling, angelus and douchey tilly filled issue it is... mm delightful

btw small heads up, soon ill post unedited version of first 20ish pages of ravine, so you guys will have something to compare the finalized polished text by ron

and now , off to work for me!
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee