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Submitted on
August 3, 2012
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so im gonna be starting to make some tutorials soon
before that you should look up some informations


you probably noticed that in my work it is often hard to distinguish if im using a zbrush model or just painined it all in photoshop


reason for that is simple.

my realism rendering is greatly based on 3 d rendering processes.

by this i mean as i learned 3d i became aware of the stuff we usually visually take for granted.

qualities of material, importance of reflectivity, ambient occlusion, and subsurface scattering.

to any 3d  artist these are everyday terms, while 2d artists usually paint them without often even being aware of wheat they are really doing

for instance , a 3d artist will at any given point use 2 types of shadows. cast shadows from a direct lightsource, and ambient occlusion shadows which naturally appear  more intensively  the closer planes of an object are together.

i can get into this  and make it a long discussion , but easier way is to google some ambient occlusion  images and examine them hard

its not a hard thing to figure out.

then once you did ta proper  ambient occlusion   on your painting, you proceed  to cast direct light shadows.



then there is reflectivity. at any given point you are drawing characters or objects in an environment. important reminder is that environment exists even beyond the visible frame of the picture

and it reflects all over your character, amount of reflection of course dictated by the reflective nature of the surface.

look up hdri  on google


and then there are material qualities one of the usually  overseen ones and simply drawn  from a reference without even realizing it, is subsurface scattering. it is a quality you will find in different materials, among which are basically all organics. google subsurface scattering.

after you get informed on this  you will understand my videos even better once we get to spamming them :)
  • Listening to: rhapsody of fire nightwish
  • Reading: scripts by my writer
  • Playing: diablo2
  • Eating: much less
  • Drinking: cofee
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:iconcambergreber:
CamberGreber Featured By Owner Sep 17, 2012
Yup I noticed that.
I did some drawing before but most of my initial quality work was in 3ds Max.

When i switched over to 2d digital paintings the lessons I learned in 3d where invaluable.
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:icondonnadomenitzo:
donnaDomenitzo Featured By Owner Sep 6, 2012  Hobbyist General Artist
Great great comments. I recently have returned to art which I left to pursue a different professional career fifteen years ago. Now I'm kind of back as a hobbyist and I started with 3D art. Slowly I'm working my way back into 2D but digital and like you have mentioned, I have a completely different perspective after having dealt with all the various variables of the 3D medium. Anyway, thanks for a great page, great art, and insightful comments. I'm looking forward to the tutorials as well. :)
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:iconbracey100:
Bracey100 Featured By Owner Sep 5, 2012  Professional Digital Artist
Im sooooo looking forward to this. Ive always enjoyed you style and technique. Cant wait to see what new kernals of info I can apply to my own work and see what comes out of it.
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:iconroidroid:
roidroid Featured By Owner Aug 26, 2012
You had me at Tutorials :)
*subbed*
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:iconedwilliams:
EdWilliams Featured By Owner Aug 22, 2012  Hobbyist Digital Artist
Been following your Elf tutorial on YouTube. I've never seen a character come to life so fast. Truly amazing. Tried it out for myself and its been the most fun I've had drawing digitally since I started. Looking forward to these new tutorials!
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:icondarkf0rgd:
Darkf0rgd Featured By Owner Aug 22, 2012  Hobbyist Traditional Artist
Any ideas when you'll start releasing these? I'm very anxious to try them out!
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:icontealover007:
tealover007 Featured By Owner Aug 13, 2012  Professional Digital Artist
Truly looking forward to your future tutorials. It would be amazing to get a glimpse at your process in painting and such.
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:iconjoelwhite:
JoelWhite Featured By Owner Aug 13, 2012  Professional Digital Artist
Dude, you're probably one of the most well educated artists I know. Thanks for the continued advice, it wont go to waste!
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:iconduffpappy:
DuffPappy Featured By Owner Aug 11, 2012  Hobbyist Traditional Artist
I haven't figured out the method to your madness yet on why you use the hard light setting on your brushes when your painting.
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:iconljfhutch:
LJFHutch Featured By Owner Aug 10, 2012  Professional Digital Artist
I noticed my lighting improved after doing some 3d stuff, I think it's also a good way to study certain things, by modeling them that is. Looking forward to your tutorials.
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